This game is downloadable & palyable but needs to be improved later.
This horror game was a teamwork done in Unreal Engine 4 with other 4 team member.
For this game, I was mainly in charge as follow:
1. Game Design Document (GDD).
2. Designing levels (tutorial level, level 1 and 2).
3. Designing, modelling and texturing & rigging the horror bear.
4. Animating the bear and bear trap.
5. Finding assets and replacing mockup levels (tutorial level, level 1 and 2).
6. Finding and editing most sound effects.
7. Some widgets design.
Carlo Flores was mainly in charge player, keys, keypad doors and other interactive functionalities.
Phoenix Xie & Jasmine Liang were mainly in charge bear behaviours functionalities.
Cindy Cruz was mainly in charge menus and widgets design.
Teddy Freddy bear design (modeling, texturing & rigging)
Gameplay video
Level design
Teddy Freddy Game Design Document (GDD)